Monday 4 March 2019

Java Class and Objects

Java Class and Objects

Java is an object-oriented programming (OOP) language. In this article, you'll be introduced to OOP and how you can create custom class and objects in your Java program.
  • state
  • behavior
Let's take few examples:
  1. Lamp is an object
    • It can be in on or off state.
    • You can turn on and turn off lamp (behavior).
  2. Bicycle is an object
    • It has current geartwo wheelsnumber of gear etc. states.
    • It has brakingacceleratingchanging gears etc. behavior.
You will learn about 3 main features of an object-oriented programming: data encapsulationinheritance and polymorphism in later chapters. This article will focus on class and objects to keep things simple.
Recommended reading: What is an object?

Java Class

Before you create objects in Java, you need to define a class.
A class is a blueprint for the object.
We can think of class as a sketch (prototype) of a house. It contains all the details about the floors, doors, windows etc. Based on these descriptions we build the house. House is the object.
Since, many houses can be made from the same description, we can create many objects from a class.

How to define a class in Java?

Here's how a class is defined in Java:
class ClassName {
   // variables
   // methods
}
Here's an example:
class Lamp {

  // instance variable
  private boolean isOn;

  // method
  public void turnOn() {
    isOn = true;
  }

  // method
  public void turnOff() {
   isOn = false;
  }
}
Here, we defined a class named Lamp.
The class has one instance variable (variable defined inside class) isOn and two methods turnOn() and turnOff(). These variables and methods defined within a class are called members of the class.

Notice two keywords, private and public in the above program. These are access modifiers which will be discussed in detail in later chapters. For now, just remember:
  • The private keyword makes instance variables and methods private which can be accessed only from inside the same class.
  • The public keyword makes instance variables and methods public which can be accessed from outside of the class.
In the above program, isOn variable is private whereas turnOn() and turnOff() methods are public.
If you try to access private members from outside of the class, compiler throws error.

Java Objects

To access members defined within the class, you need to create objects. Let's create objects of Lamp class.
class Lamp {
  boolean isOn;

  void turnOn() {
    isOn = true;
  }

  void turnOff() {
   isOn = false;
  }
}

class ClassObjectsExample {
public static void main(String[] args) {
   Lamp l1 = new Lamp(); // create l1 object of Lamp class
   Lamp l2 = new Lamp(); // create l2 object of Lamp class
  }
}
This program creates two objects l1 and l2 of class Lamp.

How to access members?

You can access members (call methods and access instance variables) by using . operator. For example,
l1.turnOn();
This statement calls turnOn() method inside Lamp class for l1 object.
We have mentioned word method quite a few times. You will learn about Java methods in detail in the next chapter. Here's what you need to know for now:
When you call the method using the above statement, all statements within the body of turnOn() method are executed. Then, the control of program jumps back to the statement following l1.turnOn()
How method works in Java?

Similarly, the instance variable can be accessed as:
l2.isOn = false;
It is important to note that, the private members can be accessed only from inside the class. If the code  l2.isOn = false; lies within the main()  method (outside of the Lampclass), compiler will show error.

Example: Java Class and Objects

class Lamp {
  boolean isOn;

  void turnOn() {
    isOn = true;
  }

  void turnOff() {
   isOn = false;
  }
  
  void displayLightStatus() {
     
     System.out.println("Light on? " + isOn);
  }
}


class ClassObjectsExample {
public static void main(String[] args) {
   
   Lamp l1 = new Lamp(), l2 = new Lamp();
   
   l1.turnOn();
   l2.turnOff();
   
   l1.displayLightStatus();
   l2.displayLightStatus();
  }
}
When you run the program, the output will be:
Light on? true
Light on? false
In the above program,
  • Lamp class is created.
  • The class has an instance variable isOn and three methods turnOn()turnOff() and displayLightStatus().
  • Two objects l1 and l2 of Lamp class are created in the main() function.
  • Here, turnOn() method is called using l1 object: l1.turnOn();
  • This method sets isOn instance variable of l1 object to true.
  • And, turnOff() method is called using l2 object: l2.turnOff();
  • This method sets isOff instance variable of l2 object to false.
  • Finally, l1.displayLightStatus(); statement displays Light on? true because isOnvariable holds true for l1 object.
  • And, l2.displayLightStatus(); statement displays Light on?  false because isOnvariable holds false for l2 object
Note, variables defined within a class are called instance variable for a reason.
When an object is initialized, it's called an instance. Each instance contains its own copy of these variables. For example, isOn variable for objects l1 and l2 are different.

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